﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SharPy.WebObjects
{
    internal class clGameInfo
    {
        internal static int uniqueIDiterator = 0;

        internal string uniqueID;
        internal string sName;
        internal string sURL;
        internal string sDescription;

        internal clGameInfo() { this.uniqueID = uniqueIDiterator++.ToString(); }

        internal clGameInfo(string pName, string pURL, string pDescription)
        {
            this.uniqueID = uniqueIDiterator++.ToString();
            sName = pName;
            sURL = pURL;
            sDescription = pDescription;
        }
    }

    internal class clGameArray
    {
        internal string uniqueID = "Group1";
        internal string sTitle;
        internal string sSubtitle;
        internal string sImagePath = "SharedAssets/DarkGrey";
        internal string sDescription;
        internal List<clGameInfo> Items;

        internal clGameArray()
        {

        }

        internal clGameArray(List<clGameInfo> p)
        {
            this.Items = p;
        }
    }
}
